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About me
Starting out in animation I soon found myself drawn to the technical side of the creative industry. Developing technology that expands artistic possibilities and empowers creators is what excites me most.
I'm grateful for having had the opportunity to co-found and develop our own animation software in a studio setting with Kalio. There I went from building character rigs to crafting the tools, and eventually engineering software. In addition to this long-term project, I've been actively involved in both technical and creative development for animation studios and independent artists.
Jeroen Koffeman
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